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AI Insights · Timothy · October 2024

Top 5 Low Poly Games on iOS in Netherlands: Q3 2024 Performance

Explore the performance of the top 5 low poly games on iOS in the Netherlands during Q3 2024, featuring trends in downloads, revenue, and active users.

Top 5 Low Poly Games on iOS in Netherlands: Q3 2024 Performance

In the third quarter of 2024, the top 5 low poly games on the iOS platform in the Netherlands demonstrated varied performance in terms of downloads, revenue, and weekly active users. Let's delve into the specifics for each game, based on data from Sensor Tower.

Roblox from Roblox Corporation saw a notable fluctuation in revenue, peaking at approximately $162K in the week of August 19. The downloads showed a gradual increase mid-quarter, reaching around 8.3K in the same week. However, weekly active users experienced a decline from about 420K in early August to approximately 344K by the end of September.

Carnival Tycoon: Idle Games by Wonder Game Limited experienced a remarkable surge in revenue towards the end of the quarter, with figures rising sharply to about $6.9K in mid-September. Downloads mirrored this trend, skyrocketing to nearly 15.9K in the week of September 9. The game's weekly active users also saw a substantial increase, reaching approximately 19.6K in mid-September.

Idle Theme Park - Tycoon Game from Digital Things maintained a steady revenue stream, with a notable peak at around $1.5K in the week of September 23. Downloads were highest in early August, hitting about 1.9K. Weekly active users fluctuated throughout the quarter, peaking at approximately 8.7K in mid-August before stabilizing around 7.1K by the end of September.

Eatventure, developed by Lessmore UG, showed a noticeable decline in revenue after an initial peak of approximately $1.9K in early July. Downloads also saw a decrease, starting at over 1.4K in early August and dropping to around 750 by the end of September. The weekly active users followed a similar trend, peaking at about 263 in mid-August before falling to around 202 by the end of the quarter.

Lastly, Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a peak in revenue of about $6.6K in late July, followed by a decline and subsequent recovery to around $2.9K at the end of September. Downloads remained relatively stable, with a noticeable increase to approximately 1.5K in the last week of the quarter. Weekly active users fluctuated, with a significant rise to about 2.7K by the end of September.

These insights illustrate the dynamic nature of the mobile gaming market in the Netherlands. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024